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It can be quite tricky to activate Rogers game-winning ability, but if set up correctly, your opponent will have to either take a massive 13,000-power attack to life or lose the game
History spits out multiple Knights on its own while also providing your entire board with an anthem effect providing you are playing Knights
You can easily swing at all of your opponents for lethal damage with your many Humans thanks to Kyler.
I like the flexibility Semesters End provides-use it defensively to blank combat aimed at Dihada or reset her starting loyalty, or use it in response to a board wipe and be the only one left with a relevant board state
If you put six or more mana into the spell, you get to blow up all noncreature, nonland permanents first