+ Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards." Instant Color tag templates(None) Tread Upon Target creature gets +2/+2 and gains trample until end of turn
2x Cards of any Rarity
It's strong everywhere, but it has enhanced value in archetypes that care about counters generally, +1/+1 counters specifically, proliferate tricks for multicolor brews looking to add loyalty counters for their planeswalkers, four and five-color decks, Commanders with evasion, Commanders with a power that, when increased by 1 get a faster kill, Equipment, Aura, and Voltron decks looking to get in kills with their Commander, and loads more
Land Color tag templates(None) Sunken Hollow ( : Add or .) This land enters tapped unless you control two or more basic lands
The only time I regret playing the card is when someone else casts Elesh Norn
The black backing on the pages has low friction, creating a separation between the front and back pockets to give the cards a classic framed look