Ward vs Uncounterable Spells What happens when an unstoppable force meets an immovable object
There are some great split cards that add a lot of power and options to your deck, so run them
Its been impactful in many formats, to the point that playing 20 more cards in your deck just to get the companion mechanic going seems like a good idea (sorry Commander players, you cant have a 120 card-deck)
Sell to Your Local Game Store Your LGS will buy cards, but let's be honest about what that means
Incorporate your deck with creatures that have ETB effects like token creation, card draw, or destruction of permanents for added value
This is either better or worse than a half a Storm the Festival every turn depending on how you build your deck, and thats decent territory