Batterskull's a good card in races and makes it very hard to die, but Kaldra Compleat just ends the game in a few swings
On each of the in-game trainers' League Cards, you can see their Trainer Number in the bottom-left corner
Vapor Snag specifically worked nicely alongside a hyper-aggressive blue deck containing Delver of Secrets and Snapcaster Mage
As it turned out, I was completely wrong, and the turn-three Batterskull I was fearing so much doesnt ever happen anymore as most of the time the card is used to fetch Colossal Hammer, and even fetching Kaldra Compleat is often not powerful enough for the format as the card sees little play outside of Hammer Time
The best card-draw cards in Magic: The Gathering can always grant you a big advantage, because more cards means more options
This combination of power and time-consuming gameplay can easily leave the wrong pod feeling salty