You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn
Give enchantments/Aura decks some neato ramp options that work with the rest of the deck
the battle damage negation isn't as good as the OG Winged Kuriboh, but it dose reference how the anime version also negated damage from the battles it was in as well as latter damage for the turn (hence why Ancient Gear Golem's piercing effect didn't work on it in episode 1)
This makes it much easier to ramp out your creatures later, or have mana available for interaction on your opponents' turns
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At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy all your opponent's Attack Position monsters, then inflict 800 damage to your opponent for each Fusion, Synchro, Xyz, and Link Monster destroyed by this effect