Numot decks suck up mana like no other, requiring a constant influx of 2 to continue double-Stone Raining your foes, and thats after weve cast a six-mana creature that needs to survive a round before it can attack
Card list: Moltres ex (x2) Charmander (x2) Charmeleon (x2) Charizard ex (x2) Professors Research (x2) Sabrina (x2) Pok Ball (x2) X Speed (x2) Potion (x2) Red Card (x2) How to beat: Disrupt your opponent early on Assuming they take the second turn, draw the correct cards, and get perfectly average coin flips, your opponent needs four turns to stack six energy cards on Charizard ex
Although burn takes center stage, aggressive early creatures remain useful for consistent damage output
Flare of Malice Another of the new Flare cycle, Flare of Malice is an edict with the fairly new templating to make your opponent sacrifice their best thing
Eriette of the Charmed Apple Eriette of the Charmed Apple puts an interesting spin on aura commanders by encouraging you to enchant opposing creatures
As a Commander, this is tough because youll eventually need real card draw to replenish your hand for Inti, but this is a fine value piece, especially for Isshin, Two Heavens as One as your Mardu commander