I've also focused on cheap protection for Cloud like Loran's Escape, and something that nobody really talks about is Green's "draw cards equal to power" which is bananas here like Hunter's Insight which is easily a 3 mana draw 7+, I find it kinda silly that all the precon guides are focusing on more expensive and less efficient draw options like Sram, Senior Edificer or even Sword of Fire and Ice when you can just out-value all of that with cards that are less than a dollar
Table of Contents show Honorable Mentions: Lessons Interestingly, Avatar brings lessons back into the fold, but not learn, so Standard players wont be able to wish for these like we could back in Strixhaven
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I like having The Ring Goes South as mana ramp for the deck, especially since The Ring tempts you mechanic can make a non-legendary creature into the Ring-bearer, and legendary
They were a cheap way to make your deck far more consistent
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