Thraben Charm Thraben Charms power comes from its flexibility: Even if you dont have creatures to use the creature removal option, you can always do something with it
Portent fell out of favor for a while and was replaced by Accumulated Knowledge as a draw engine that buries control mirrors in the long game, but Narset put an end to all that
Choosing when to quest, when to challenge, and when to do nothing made for deep gameplay decisions
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Then theres Take Up the Shield, giving a creature a +1/+1 counter, lifelink, and indestructible for a turn, saving your creature from certain doom
This makes pre-release events a more even playing field than ones that use constructed decks