Magic players are notorious min/maxers, and I cant imagine there will be a 50/50 split between clients followed by a bunch of slow-to-launch Leagues
Because of Scams explosive nature there is a floor on just how bad any given matchup can be, while that same explosive nature gives Scam great opportunity against decks that either arent prepared to interact with their threats, or dont have the redundancy to play through multiple discard effects
You usually want your removal in Commander to affect more than a single card from a single player, but as far as 1-for-1 removal is concerned, Aura Mutation's worth it
MtG Trading Card Game Innistrad: Midnight Hunt Common Foil Evolving Wilds , Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle
While its not getting rid of everything, its still going to be an X for 1, where X is equal to more than enough for three mana
Negotiate a better price, save on postage