it offers the chance to get land, but without that guarantee, its a matter of luck - and, even if you did draw a land, you can typically only play one land per turn
Will only costs three mana, so you want to get Will on the battlefield as quickly as possible to start taking advantage of its effect in the early stages of the game
Niko, Light of Hope I wasnt going to include Niko, but then I thought what if I am way underestimating how much better Shards are than Clues
5G Lands you control have "(Tap): Refill your mug with a festive drink." (If you don't have a mug, go grab a mug
There are a range of great options available, from those that create Saprolings, to those that make excellent use of them
These ghostbusters may not have proton packs, but they can stop a graveyard focused deck dead in its tracks with its arsenal of tricks