The demand is coming from [the fact] they want to play with the card
Agent of Treachery The Mind Flayer/Sower of Temptation variants dont pan out well in Commander, but Agent of Treachery has a few pivotal differences: It can steal any permanent, and your opponent doesnt get it back when Agent leaves play
Community estimates suggest roughly 1 Iconic per case (4 boxes) or rarer, but confirmed data is limited at time of writing
Even if these spirits and enchantments are removed, new spirits will maintain previous power due to their power being equal to the number of experience counters rather than the number of enchantments controlled
Magic: The GatheringFINAL FANTASY Mechanics Experience all your favorite FINAL FANTASY characters, items, and moments like you've never seen them before in this epic Magic: The Gathering release
Im not just talking about the sets rarest cards