Those other volatile mechanics like dredge and storm have their own ways to shatter underlying assumptions about the tempo of a match, but none are quite as blatant or as versatile as having a second, cooler mana pool
If you want more examples of filters in action, please read Digital Deckbuilding - How to use Archidekt and EDHREC Filters
This might seem like a terrible drawback, but since Monument gives your creatures indestructible, your opponent is left with few ways of killing all of your creatures
First, the black border: this is uniform around the entire card, about 3mm
New cards like 'Aerith Gainsborough' that get's stronger when you gain life but then disperses her +1/+1 counters to her teammates when she dies or with 'Gilgamesh, Master-at-Arms' who let's you draw a bunch of cards and freely play any equipment cards onto the battlefield (too bad the card doesn't also play 'Battle on the Big Bridge' track)
These are strong decks individually, but are excellent to be played together during a game night