If you want to read more about our Innistrad: Crimson Vow products, I'd recommend Harless Snyder's Product Overview and Clayton Kroh's behind-the-making look at Innistrad: Crimson Vow Booster Fun treatments.
Maybe its the weird deckbuilding gremlin in me, but I will focus on commanders and discover main-set cards as I go via Scryfall advanced searches
Neurok Commando will chip away while drawing cards, Mistblade Shinobi is equivalent to an Unsummon every turn, and Mist-Syndicate Naga can get completely out of hand in just a couple turns
We thought once we had three boosters, we were done, but then we looked at some interesting data
Abilities that affect multiple players are resolved in the same way - starting with the player whose turn it is, each player takes the required action, and then passes to the left
Put them on next years Christmas tree, or just hang them around the house, in front of the windows, off of potted plants whatever