They finally reprinted Mindbreak Trap and delivered another reprint for Prismatic Vista and Grand Abolisher to hopefully drive the prices down again
One slot in a booster pack is set at Rare or higher, so in theory you should get one Rare per booster, but Super Rare and higher cards are much scarcer
I think this is better than it looks, even if itll sometimes just be five mana to pull a removal spell out of someones hand
9999 is typically the damage cap in each game, so a card that dishes out the same amount of damage to a creature makes a ton of sense
When Pashalik Mons or another Goblin dies, you get to deal one damage to a creature or a player, letting your little Goblins get one last ping in before dying
Examples: Sol Ring (special editions) Rhystic Study Cyclonic Rift Smothering Tithe These gain value due to: Constant gameplay demand Deck-building popularity Competitive Commander meta shifts 5