Your main counts of getting cards in the Lost Zone are 4 cards in the Lost Zone allows you to attack with Cramorant [Lost Origin], 7 cards in the Lost Zone allow you to play Mirage Gate [Lost Origin], and 10 cards in the Lost Zone allows you to attack with Sableye [Lost Origin]
Paradise Druid ain't no joke
Optimized Zombie decks can compete at higher-powered tables when built around efficient recursion, fast mana, and compact win conditions
Instants with escape are good to go anytime
During the pandemic-era surge, this cards value skyrocketed thanks to Charizards enduring popularity and a PSA 10 population under 100
It isn't exactly Future SightFuture Sight, but when you have the ability to cast one third of the spells in your deck off of it, it's damn close