Commander is a spin on the rules of MTG where more than two players at a time have a 100-card deck with no duplicates that includes a leader card to offer special abilities when playing
Even when ignoring the Prevention effect, Itd be comical to flood your opponents with all kinds of weak sideboard trash
Whats really good is that, on top of that, it also has both Prowess and Haste
I would like to highlight Mine Raider, which I did not add to my top 5, but I would not be surprised if it ends up playing out as one of the top red commons
Another trend youll notice in Historic is that easily castable extra turn spells are banned, whether thats Time Warp which is especially cheap, Temporal Manipulation or Nexus of Fate which players can cast multiple times a game
Advertisement You summon a creature by looking at its casting cost, which is usually a circled number followed by a specific color of manaeither white, blue, black, red, or green