What players have been taking issue with is the specific version of Omega Wizards chose to use here
Megamorphin Time Maybe that extra +1/+1 counter made a difference in Limited, but for those of us in a format where we dont have to have skill because were going to lose most of the time anyway and therefore can easily externalize our own failure to the luck of the draw or the fact that there were three other people in the game vying for a win, it doesnt really matter all that much
Enclave Cryptologist 2.1 Power 2.0 Support 2.3 The cryptologist is not definitely better than Merfolk Looter but the cube does not really want both
The argument that I think is most relevant to Modern, the format where I think its most likely that playing more than 60 will be right first, is a variation on this argument that focuses on fetchlands specifically
Summon: Shiva can also attack - but only gets to do so once, on the turn after she was played
And in the meantime, you can have your Undeterred Voyager out collecting Lore at a steady clip