That Wizards of the Coast has upheld the list in its current form for over 10 years, and before that for almost another 20, puts a lot of stock in it being something it must keep going
While the decks are all great additions to any players collection, there are those that excel in combat, finding themselves significantly stronger than their counterparts
If you have more Prize cards remaining than your opponent, this attack does 80 more damage
It doesn't trigger if you put Crackling Spellslinger onto the battlefield without casting it
If your opponent is running Misty, they can guarantee plenty of Water energy on their monsters, so Porygon should stay on the backline and let Dialga and Mew do the talking
The graveyard replayability is immensely helpful, but so are the great new sac outlets for lands: Exploration BroodshipExploration Broodship Evendo BrushrazerEvendo Brushrazer Eumidian WastewakerEumidian Wastewaker Really, I could go on and on about the brilliant design choices and how they employ the lands theme to brilliantly represent an alien species that terraforms