or chump block anything that doesnt fly (including an opposing Ring-bearer)
Evolution can be done in stages, and you cannot skip or jump any stages unless otherwise stated on a card in play
At most, it benefits you if your opponents are way ahead on lands since everyone will get the same four lands back
The Four Horsemen are not to be confused with the combo and Legacy deck with the same name
Sure, this is more like Winds of ChangeWinds of Change than Wheel of FortuneWheel of Fortune, but with at least four cards in hand, it still feels like a solid bargain
Whichever side youre coming at it from, understanding your preferred game through the lens of another can help you pinpoint just whats so special about it, or give you an idea of how to best teach it to others