And a creature-centric G/R Ramp deck With Cinder Glade really wanting a very low non-basic count (including themselves), I chose to go very lightly on them, with just two and a lone Rogues Passage
Dash gives it built-in haste, which means it can slam the door on a game out of nowhere (you still pay extra commander tax when you dash from the command zone)

DISCOVER THE WORLD OF LORCANA: Engage with the captivating Disney universe in an innovative trading card game - Dive into the enchanting world of Lorcana and encounter richly detailed original artwork that showcases loved Disney characters USER-FRIENDLY & COMPETITIVE: Crafted for both casual players and TCG enthusiasts, Disney Lorcana offers an easy-to-follow gameplay for newcomers, yet provides strategic depth to satisfy the competitive spirit - Suitable for 2 or more players ages 8 and up ARTISTIC TREASURE: Unpack over 200 stunning pieces of original Disney art in every set - Largest collection of Disney artwork ever assembled in a single product, making your gameplay visually delightful COLLECT, TRADE & CHALLENGE: Embark on a thrilling journey to assemble your ultimate deck - Collect rare cards, trade with fellow Disney fans, and challenge them to a strategic duel QUALITY CONTENTS: This Starter Deck includes 60 unique cards (featuring 2 foil cards), 11 damage counters, 1 paper playmat, 1 tracker token, Quick Start Rules sheet, and a BONUS booster pack of 12 randomized cards - Features Amber and Amethyst inks

Bow of Nylea 14
Kumena works best in a deck that's popping out lots of little Merfolk tokens, because all three of his abilities are hinged on tapping your mermen
This flexibility is especially important for decks featuring the best black cards in MTG, where access to multiple colors can outweigh the cost of a small life payment