Prices of specific cards in Bloomburrow are expected to fluctuate post-release, but listed figures are a good starting point
If the activated ability's cost contains a choice, such as a creature to sacrifice or a number of counters to remove, the copy created by Vantress Visions uses that same information
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There are a ton of cards under a buck that would immediately make an impact, so you really have your pick
Twenty-one total Lessons is all I could find that was even a little bit playable, and of those, several wouldn't be if you had to put them in the main deck
As a one-drop, the Vinelasher starts dealing damage as quickly as possible, and in multiples, this can be a real pain, especially if you're able to start putting multiple lands into play each turn