You are not a genius, you are a cautionary tale
Cards that let you take an extra turn are very powerful because they let you play twice, which means you naturally draw two cards and play two lands over two turns while your opponent doesnt get to play at all
Wizards of the Coast confirmed that Tomb of Annihilation, Dungeon of the Mad Mage and Lost Mine of Phandelver would be the only dungeon cards introduced in Adventures in the Forgotten Realms, with no current plans to add further dungeons based on D&D adventures to the card game
Abyssal Harvester Arbiter of Woe Bloodletter of Aclazotz Bone-Cairn Butcher Bringer of the Last Gift Chaos, the Endless Demon Wall Desecration Demon Doomsday Excruciator Fiendish Panda Gurmag Rakshasa Ifrit, Warden of Inferno Iron Giant Madame Null, Power Broker Miasma Demon Rakdos, Patron of Chaos Rakdos, the Muscle Rot-Curse Rakshasa Rune-Scarred Demon Savanti Romero, Time's Exile Shefet Archfiend Summon: G.F
This exercise will also give us a look at how far Commander pre-cons have come in the last five years
Moonstone Eulogist is another fit since itll pay you off for sacrificing artifacts, including tokens