The only match that didn't feel close was against UW Emeria, which should be a great matchup, since we have a ton of graveyard hate and Ghost Quarter for Emeria, the Sky Ruin
The absence of Mew is probably the most interesting element but at best it puts it at 1996
While their numbers are few, meld cards are among some of the strongest cards in Magic
Therion King Regulus could be Special Summoned by targeting Superheavy Samurai Soulpiercer in the graveyard and then equipping it
The best card draw in the deck is our commander, which is great since we always have access to it, but we also have other allstars like Nezahal, Primal Tide, Fact or Fiction, and Urban Evolution, all of which do a great job at drawing cards
Do you like dungeons and the venture mechanic, or do you think it was a horrible idea that should never have been thought up