When it wriggled closer to a thrum of slivers, their talons hardened and glinted in the sun
Do Nothing Win Toxic on Dimir kind of works as a juggle between recycling resources and finding loopholes to keep the sting of poison counters consistent without relying on combat
2 Krosan Tusker I really like to look at Krosan Tusker as a split card
Both are versatile for the fact that your units can drop these artifacts at any location/region
(It cant be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) Fateful hour If you have 5 or less life, you cant lose life this turn, you cant lose the game this turn, and your opponents cant win the game this turn
Legion Warboss Soldiers and goblins are two creature types that actually share a ton of similarities in how they play