The deck is exceptionally heavy on removal spells, with Archfiend of DepravityArchfiend of Depravity, Deadly TempestDeadly Tempest, Blasphemous ActBlasphemous Act, and Reign of the PitReign of the Pit to name just a few
But the Tiger you are guaranteed to be able to cast on your next turn
Well, nothing breaks a stalemate like Cyclonic Rift
Cards would scry first and then make use of the card drawn, scry would be mixed and matched with other mechanics, it was used as part of cycles plucking mechanics from all over Magic's past, and it even made use of (gasp) scrying for numbers other than 2
An opponent not crippled by this card was either way ahead on the board or had already lost
First strike Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) Knight of Malice gets +1/+0 as long as any player controls a white permanent