Juzm Djinn Juzm Djinn is a card that serves as a reminder of the simpler days of Magic: The Gathering
It's the powerful Bridge from Below, a nasty card from Future Sight
You get an overstatted creature that can draw you cards, that also makes all your other Merfolk less tempting targets thanks to the MTG Ward effect, and becomes indestructible super easily
There are, of course, any number of more ambiguous nods to aspects of the show
It doesn't copy whether that token is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on
When playing a Horobi deck, it's important to note that as this effect is universal, meaning opponents can use this effect to target your creatures as well