Houst concurs: "Local Game Stores are nothing without their communities that build them up, and we always want Double Midnight to be a shining example of that"
This can snowball out of control by giving him 5 or more lore each time he quests
Enter the GameShark code in the appropriate field (BGB often auto-detects)
So knowing this about the Pokemon in this family and looking at Eelektross, I would recommend using at least a 1-1-1 line of this Pokemon family just so you can utilize Eelektross's Ability, and this line could really be used in any deck since its Ability doesn't specify the energy cards that you can move
Weakness: Darkness (x2) Resistance: Fighting (-20) Retreat: 1 Lampent* - Psychic - HP80 Stage 1 - Evolves from Litwick [C] Mirror Mirror: Each player either draws or discards cards until that player has 4 cards in his or her hand
Over all we went 3-2 in games, which is a fine record, but more importantly I was impressed with some of the matchups we managed to win, especially consistently beating turn-four Kalitas, Traitor of Ghet backed up by removal from Sultai Control/Midrange