The term mill has been used over the years, across many different trading card games (TCGs) to refer to a strategy that involves winning by running your opponent out of cards in their deck
In broad terms, this gives the players a better chance to decide their own fate
Note that there are zero other merfolk in the set, so the +1/+1 counter upside may as well not be there
Honing in on your card pool may limit the selection, but it allows for a handful of specific but powerful cards that I think are interesting to run
(Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) See more Add To Wishlist Restock Notice Gatherer & Rulings (opens in new tab) NM EX VG G 3 available @ $2.49 Add to Cart 1 2 3 $1.99 Out of stock
You often find yourself playing against other control decks that have random one- and two-power creatures that look to nickel and dime you while you build up your mana