It's possibly to pull off a lot of big combos that can fill your field with this archetype and Konami cleverly provided a loophole around the three copies only rule by making it so these cards can have different names from one another but their names are treated as "Harpie Lady" once they hit the field, allowing for a consistent playstyle that goes well with many of the archetypes support that allows for more swarming, searching and pulling off effects
Those monsters are then unable to change their battle position for the entire rest of their time on the field, which essentially makes them useless
It was here that I had the chance to speak to Chen, a Taiwanese player living in Korea, whose views of the game were generally positive
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The cards are not repeated, each has a unique combat style and the battle parameters are clearly visible, which improves your logical thinking skills
It looks like you are introducing an inferior synergy based strategy, which your drafters will likely ignore