Tokens, mana ramp, and a dinosaur tutor all in one
For this, we'll try to be as objective as possiblewhile the madness deck is my personal favorite since it has some really interesting legends and draws a lot of cards in a weirdly synergistic way, thanks to the madness mechanic and the various payoffs for discarding cards, drawing a lot of cards isn't a very good criterion for ranking the decks
Its not absurdly powerful - I dont think itll come into play very often in competitive matches - but it adds an awful lot to casual play in terms of pure entertainment and a nice theme to build a deck around
Maybe the best place for them might be a few cycles sprinkled into a Commander product
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