Here they are: Pacifisms View on Archidekt Enchantments (50) 1 Arachnus WebArachnus Web 1 ArrestArrest 1 Bonds of FaithBonds of Faith 1 Bound by MoonsilverBound by Moonsilver 1 Bound in GoldBound in Gold 1 Bound in SilenceBound in Silence 1 Cage of HandsCage of Hands 1 Captured by LagacsCaptured by Lagacs 1 Caught in the BrightsCaught in the Brights 1 Choking RestraintsChoking Restraints 1 Compulsory RestCompulsory Rest 1 Cowed by WisdomCowed by Wisdom 1 CrystallizationCrystallization 1 Desert's HoldDesert's Hold 1 Detained by LegionnairesDetained by Legionnaires 1 Detention VortexDetention Vortex 1 Dog UmbraDog Umbra 1 Dreadful ApathyDreadful Apathy 1 Faith's FettersFaith's Fetters 1 Fog on the Barrow-DownsFog on the Barrow-Downs 1 Heliod's PunishmentHeliod's Punishment 1 Hold for RansomHold for Ransom 1 Ice CageIce Cage 1 Intercessor's ArrestIntercessor's Arrest 1 Kirtar's DesireKirtar's Desire 1 Krasis IncubationKrasis Incubation 1 Lawmage's BindingLawmage's Binding 1 Lost in ThoughtLost in Thought 1 Luminous BondsLuminous Bonds 1 Nahiri's BindingNahiri's Binding 1 One Thousand LashesOne Thousand Lashes 1 Oppressive RaysOppressive Rays 1 PacifismPacifism 1 PetrifyPetrify 1 Pillory of the SleeplessPillory of the Sleepless 1 Pious InterdictionPious Interdiction 1 Planar DisruptionPlanar Disruption 1 Prison SentencePrison Sentence 1 Prison TermPrison Term 1 Realmbreaker's GraspRealmbreaker's Grasp 1 Recumbent BlissRecumbent Bliss 1 Revoke PrivilegesRevoke Privileges 1 Serra BestiarySerra Bestiary 1 Sigarda's ImprisonmentSigarda's Imprisonment 1 Spectral GraspSpectral Grasp 1 Stasis CocoonStasis Cocoon 1 Suppression BondsSuppression Bonds 1 Trapped in the TowerTrapped in the Tower 1 Utopia VowUtopia Vow 1 Volrath's CurseVolrath's Curse The most played of these cards, in 22,165 decks, is Planar DisruptionPlanar Disruption

You can definitely put a land into exile if it has a foretell ability, but you wont be allowed to play it from that zone given that foretell specifies that you can cast the card
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Today I take a deep dive into the mechanic and rank all cards that have the living weapon ability
Optimized Combo-Tribal Engine COMBO DENSITY Possesses two distinct infinite loops: Acererak + Rooftop Storm and Gravecrawler + Grimgrin , providing high-threat redundancy
This is strong with ping effects, and 1/1 Tims typically cost three, like Prodigal Pyromancer, so this fun thing is just one more and pretty good