Ifrit Suplex Thunder Magic Triple Triad Unexpected Request Vaan, Street Thief Warrior's Sword Zell Dincht Airship Crash Ancient Adamantoise Balamb T-Rexaur Bard's Bow Bartz and Boko Blitzball Shot Cactuar Chocobo Kick Chocobo Racetrack Clash of the Eikons Coliseum Behemoth Commune with Beavers Diamond Weapon The Earth Crystal Summon: Esper Maduin (Esper Origins // Summon: Esper Maduin) Esper Origins (Esper Origins // Summon: Esper Maduin) Galuf's Final Act Gigantoad Goobbue Gardener Gran Pulse Ochu Gysahl Greens Jumbo Cactuar Loporrit Scout Prishe's Wanderings Quina, Qu Gourmet Reach the Horizon A Realm Reborn Ride the Shoopuf Rydia's Return Sazh Katzroy Sazh's Chocobo Black Chocobo (Sidequest: Raise a Chocobo // Black Chocobo) Sidequest: Raise a Chocobo (Sidequest: Raise a Chocobo // Black Chocobo) Summon: Fat Chocobo Summon: Fenrir Summon: Titan Summoner's Grimoire Tifa Lockhart Tifa's Limit Break Torgal, A Fine Hound Town Greeter Traveling Chocobo Vanille, Cheerful l'Cie Absolute Virtue Balthier and Fran Black Waltz No

Plus, this decks gameplan of generating lots of value with Roiling Dragonstorm and Stormchasers Talent is hardly vulnerable to the wealth of removal spells these decks typically feature
Most cards that are able to ready a character are restricted from questing multiple times, but Beast is free to quest as many times as you can trigger his ability, making him a dangerous card that can end the game by scoring four or six Lore in a flash
You actually get more value running it in Pioneer, Historic, or other formats that allow up to four copies of a valid card in the deck
Some decks focus on: Swarming the battlefield with green creatures Casting multiple spells in a single turn Generating value through drawing and recursion Building around thematic elements like dragons or spirits For example, Temur Roar is a deck archetype that focuses on ramping into powerful dragons, showcasing the synergy between ramp and big creature strategies
In this way it is kind of a mana filter