In rules terms, a character is a character card in the play zone, the same goes for other card types
Of the two new Rise of the Floodborn Starter decks, Might and Magic is stronger in my experience, but it is also slightly more complicated to pilot
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Julius Jumblemorph Dragonlord Dromoka Eladamri's Call Ellivere of the Wild Court Fracturing Gust Gylwain, Casting Director Huatli, Radiant Champion Hunting Grounds Jenson Carthalion, Druid Exile Join the Dance Karametra, God of Harvests Knight of the Reliquary Krond the Dawn-Clad Kyler, Sigardian Emissary Leinore, Autumn Sovereign March of the Multitudes Mirari's Wake Mirri, Weatherlight Duelist Nazahn, Revered Bladesmith Novablast Wurm Privileged Position Rhys the Redeemed Sam, Loyal Attendant Selvala, Eager Trailblazer Shuri, the Black Panther Sidar Kondo of Jamuraa Sigarda, Champion of Light Sigarda, Heron's Grace Sigarda, Host of Herons Sovereign Okinec Ahau Sundering Growth T'Challa, the Black Panther The Sensational She-Hulk Torsten, Founder of Benalia Trostani Discordant Trostani, Selesnya's Voice Trostani, Three Whispers Voice of Resurgence Yannik, Scavenging Sentinel Yuna, Hope of Spira

Kronk, Junior Chipmunk is one of the steel Rise of the Floodborn cards featuring the set's new keyword Resist, which enables the character to take a reduced amount of damage
On the other hand, copies of a commander are not commanders themselves, and wont count as commander damage