Learning the right double-sleeving methods will give maximum protection without risking damage to the cards
Sky Return isnt too bad an attack, either, with a base power of 30 - and it lets you return the Pokmon and any attached cards to your hand

Angel of Deliverance Autumnal Gloom Backwoods Survivalists Balustrade Wurm Beastie Beatdown Bloodbraid Marauder Convert to Slime Crop Sigil Deathcap Cultivator Demolisher Spawn Demonic Counsel Descend upon the Sinful Desperate Sentry Drag to the Roots Dragon's Rage Channeler Dusk Feaster Extricator of Sin Fear of Burning Alive Fear of Missing Out Foul Watcher Geist of the Lonely Vigil Gibbering Fiend Gnarlwood Dryad Gouged Zealot Grim Flayer Hand That Feeds Hound of the Farbogs Impossible Inferno Inexorable Blob Inquisitor's Ox Invasive Surgery Ishkanah, Grafwidow Kessig Dire Swine Kindly Stranger Let's Play a Game Manic Scribe Might Beyond Reason Mindwrack Demon Moldgraf Scavenger Moorland Drifter Mournwillow Obsessive Skinner Omnivorous Flytrap Osseous Sticktwister Paranoid Parish-Blade Patchwork Beastie Pick the Brain Prophetic Titan Raving Visionary Reaper of Flight Moonsilver Resurrected Cultist Scour the Laboratory Scourge Wolf Scuttletide Shifting Woodland Soul Swallower Spineseeker Centipede Stallion of Ashmouth Strange Augmentation The Rollercrusher Ride The Swarmweaver Thraben Foulbloods To the Slaughter Tooth Collector Topplegeist Traverse the Ulvenwald Unholy Heat Violent Urge Whispers of Emrakul Wickerfolk Thresher Wildfire Wickerfolk Winter, Cynical Opportunist

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Today I want to talk unconventional because unconventional Commanders can be way more fun
It plays best with the likes of Crop Rotation and Urza's Cave to tutor it into play, but any deck can get behind a land that ramps you and either protects one of your creatures or temporarily phases out a creature