Eyy, see, here's some of Jaya Ballard's work
If your deck doesn't need to ramp, why run this one random ramp spell
It goes hard with a fetch land and Crucible of Worlds
Expect to win if your opponent is out of removal
A deck that combines the ramping magic of Sapphire with Emeralds dastardly trickier, players will also benefit from some pretty insane draw support thanks to the likes of the Floodborn Donald Duck, Sail the Azurite Sea, and Clarabelle, and especially the solid new Cinderella thats making waves in many Sapphire decks right now
Even though your opponents get to take a peek at what youre drawing, they all lose life equal to the cards mana value as well, helping to whittle away your opponents life totals.