10) Exile Removing non-white creatures from the game while gaining a bunch of life
Sometimes 9 life is all you'll need, but even 1 life is enough to make the engine roar
We collected all this hard work into an internal document we refer to as a development guidea massive visual guide that's a one-stop shop for all the information needed to work on a project, like a world guide for a Magic Multiverse set
Whether by design or happenstance, its nice that the end-of-year sets will get this nice commemorative package in the Illumineers Quest, since well only have a short time to enjoy the cards in the core format
Yes, you miss out on the actual "exile" effect of a Path to Exile, but the additional targeting to Planeswalkers is a nice bonus on the card for the same mana cost
Personally, I think it might be the absolute best