I just find it fascinating that this archetype, which even my own younger self has criticized for simple and predictable gameplay, can simultaneously contain such multitudes of deck ideas and still present a different approach to each one
This card also generates two lore each time it quests
People can go under or over you, but they will never exhaust you
I guess the official game rule cited on the bottom of the rules card wasn't enough to legally protect PGI Limited from a lawsuit
And the card is very abusable with artifact recursion effects (like Academy Ruins) or fork ones (like Kurkesh, Onakke Ancient)
This eight-mana 7/5 Juggernaut turns all your creatures into Juggernauts too, setting their power and toughness to 5/3 and forcing them to attack every turn, but also making it so they can't be blocked by Wall creatures, making that one Wall player in your group look real awkward in a match