WotC tried to address this with an updated werewolf mechanic in Midnight Hunt and Crimson Vow through daybound/nightbound
The players strategy may come into play, but its usually a side note to the strategy embedded in the deck
By far the most complex card to make the grade, it is essentially a reset button for the current match, turning back time to avoid a bad start or re-live a great one
The value of a pack in the future revolves around the Pokmon starring in it, its chase cards (highly desirable cards), and whether the set is going to be rare
Whereas currently Set boosters have 12 playable cards, and Draft boosters have 15, Play boosters will have 14
Agrus Kos, Eternal Soldier Agrus Kos, Eternal Soldier is Zada, Hedron Grinder but for abilities