Okay, not for Borrowed Malevolence or Blessed Alliance, but it's a sure bet it'll matter on a number of escalating cards
The Commander decks contain two more kinds of gifts: Gift an Octopus, which causes the chosen opponent to create an 8/8 blue Octopus creature token, and Gift an extra turn, which causes them to take an extra turn after the current turn ends
And there is a similar concept in Chains of Mephistopheles
It doesnt get talked about much but I think this one has a lot of potential if the format shifts a bit
To the Window, to the Wall Window theory was introduced to me by RebellSon, whose Magic content really gets me thinking about the inner workings of my strategies
As removal Azorius Charm isn't great and as a gold card it should be near the bottom of this list