I don't think I ever saw someone Tinker away an expended Tangle Wire, or grab a Phyrexian Revoker (Duplicant however was a common target) or a Nevinyrral's Disk (too slow) or any of the super cool plays I had in mind
4 Mana is steep, but a lot of decks fail to run removal to deal with this and will just be taken out
Alrund's Epiphany Extra turns forever There are two things that nearly always end up overpowered in Magic: The Gathering
While each of them have their own specialties, they all have plenty of synergy with one another out of the box
Later, it can flip into Phoenix, Warden of Fire, a saga that burns opponents twice before it revives creatures with a total mana value of 6
I can see a world in which you make a build of Mono-Blue Aggro with less lands, a lower curve, and more one-drops, and there Faerie Miscreant could have a home, but its very hard to have more than ten or eleven one-drops in your deck if youre planning on playing Tempest Djinn